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Delve Features
Delves in Season 1 of The War Within are small-group adventures designed for 1-5 players, featuring an NPC companion. These short, instanced scenarios last between 10 to 20 minutes, allowing players to take on flexible roles regardless of their class or specialization. Delves come with scalable difficulty, offering 11 tiers that unlock progressively as players level up and complete campaigns. Rewards include gear comparable to Heroic or Mythic+ loot, as well as mounts and cosmetic items.
Delves are scattered across various locations, each presenting unique challenges, hazards, and bosses. Players can earn achievements, titles, and mounts specific to Delves, along with special seasonal rewards for completing high-tier Delves without any deaths. In Season 1, players interact with Brann Bronzebeard, the NPC companion, who can be customized and leveled up to assist in combat or healing roles.
Moreover, Delves are integrated into the Great Vault system, providing higher-tier rewards based on the number of Delves completed. A special event called Bountiful Delve at level 80 offers enhanced loot opportunities, and each Delve concludes with a Treasure Room filled with valuable personal loot.
In Summary, Delve Features Include:
• Small-Group Adventures: Tailored for 1-5 players, with an NPC companion aiding groups smaller than five.
• Scalable Difficulty: Delves feature 11 tiers of difficulty that unlock progressively. Higher tiers yield better rewards while introducing new challenges such as increased hazards and empowered enemies.
• Seasonal NPC Companions: In Season 1, Brann Bronzebeard serves as the NPC companion. He can be customized for either Combat or Healing roles and gains experience to enhance his effectiveness as you complete more Delves.
• Unique Scenarios and Locations: Each Delve features a static map with distinct scenarios, hazards, and bosses.
• Rewards: Delves offer gear equivalent to Heroic or Mythic+ levels, with rewards improving at higher tiers. They also contribute to the Great Vault system for additional gear rewards.
• Seasonal and Meta Achievements: Players can earn exclusive rewards, titles, and mounts by completing Delves, particularly at higher tiers without any deaths.
• Treasure Rooms: Each Delve ends with a Treasure Room containing personal loot such as gear, currency, companion upgrades, and more.
• Bountiful Delves: A special event at level 80 that provides enhanced loot opportunities, including unique mounts and cosmetic upgrades.
• Delve Boons: Players can earn temporary bonuses similar to Anima powers by interacting with specific encounters or items within a Delve.
• Revive Counter: Starting at Tier 4, Delves introduce a revive counter that limits the number of unresurrected deaths a party can sustain before it affects the quality of rewards.