Paladins can play the tank, healer and damage sides of the Mage Tower, each in its own challenge. Strong personal defensives make the class more forgiving than most when something goes wrong. The first clear unlocks a recolor of the Radiant Lightbringer Armor.
Recorded in an earlier patch. The mechanics are the same today, the talents have changed, so copy the approach and not the build.
Paladin specs and their challenges
| Specialization | Challenge | You fight |
|---|---|---|
| Holy | End of the Risen Threat | Waves of Corrupted Risen mages, soldiers and arbalests |
| Protection | The Highlord’s Return | Inquisitor Variss, then Highlord Kruul |
| Retribution | The God-Queen’s Fury | Sigryn, Jarl Velbrand and Runeseer Faljar |
How each spec plays it
Holy: End of the Risen Threat
Holy Shock and Word of Glory do the steady work, and Cleanse takes off Mana Sting right away. Hammer of Justice and Blinding Light break a risen mage’s casting chain before Arcane Blitz gets out of hand. Blessing of Sacrifice and Lay on Hands save an ally who is about to die, because losing one makes the later stages much harder.
Protection: The Highlord’s Return
Avenger’s Shield interrupts and also hits Tormenting Eyes, which ignore physical attacks. Rebuke covers Drain Life and Twisted Reflection. Keep Shield of the Righteous active for each Annihilate, add Ardent Defender on the third and Guardian of Ancient Kings on the fourth, and let Word of Glory bring you back up between hits.
Retribution: The God-Queen’s Fury
Divine Storm cleaves all three bosses as long as they stay stacked, which is how you beat the 6:30 enrage. Rebuke is reserved for Ancestral Knowledge, and Hammer of Justice stops Blood of the Father. Divine Steed takes you through the gap in the Valkyr wave, and Divine Shield covers you if you do not get there.
What you get
- The challenge of your chosen spec completed on your paladin, about 10–15 minutes of play
- Recolored Radiant Lightbringer Armor, the Paladin Tier 20 set, on your first clear with this class
- A Towering Success achievement
- Progress to A Tour of Towers and the Soaring Spelltome mount
Boost methods
- Remote play — the safest way: our booster plays on your own PC through the Parsec app, you watch everything and keep control of the computer. No account sharing.
- Piloted — the booster logs into your account with a VPN of your country. This is account sharing, so please choose it only if you accept that.
Requirements
- Level 90 paladin
- 226+ item level (you can buy the gear on the auction house)
- About 10,000 gold for consumables and enchants
Looking for another class? See every option in the Mage Tower boost section.